✦ COUNTER BATTERYTWO-PLAYER · ARTILLERY

THE HILLS HAVE A NEW RIVALRY

One shot. Your move.

Two cannons. One survivor.
Find your angle and make every shot count.

01 / PLAYER 1100 HP
SHOT 01Ember's turn
02 / PLAYER 2100 HP
Drag from your cannon to aim · Drag farther for more power
THE AMBER VALLEYGRAVITY 9.81 m/s² · NO WIND
Practice · 300 HP
REPOSITION YOUR CANNON

Move up to 7.5 metres between shots — to aim or take cover before your rival fires.

PLAYER 1 7.5 m left
PLAYER 2 7.5 m left
Ember, take aim.

Adjust angle and power, then fire.

Settings

Your preferences are saved on this device.

Player names

Names apply to your next duel.

Names are remembered on this device.

Your artillery career

Worldwide leaderboard

Ranked by career points. Verified online duels earn 250 points for a win or 50 for participation; verified computer duels earn 100 or 15. Completed games only.

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